AI Insights · Timothy · January 2023
Top 5 Platformer Games on Android in Turkey: Q4 2022
Discover the performance trends of the top 5 platformer games on Android in Turkey during Q4 2022, including weekly downloads, revenues, and active users.
In the fourth quarter of 2022, the top 5 platformer games on the Android platform in Turkey demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics of each game's performance.
Subway Surfers from SYBO Games showed a consistent increase in weekly downloads, peaking at approximately 125K in the week of December 19. The game also experienced a slight increase in weekly revenue, reaching around $640 in the final week of December. Weekly active users fluctuated throughout the quarter, ending at about 3.85M.
Stumble Guys by Scopely experienced a significant decline in weekly revenue, starting at approximately $19.4K and dropping to around $4.2K by the end of December. Weekly downloads also showed a downward trend, peaking at about 141.6K in mid-October before dropping to around 43.5K in the final week of the year. Weekly active users followed a similar pattern, declining from 826K to approximately 394K.
Red Ball 4 from FDG Entertainment saw a notable increase in weekly downloads, reaching around 74.2K in the last week of December. The game's weekly revenue also showed some growth, peaking at approximately $223 in mid-December. Active users remained relatively stable with a slight increase toward the end of the quarter, peaking at about 676K.
Going Balls published by Supersonic Studios LTD, experienced fluctuating weekly downloads, peaking at around 92K in the final week of December. The game's weekly revenue showed an upward trend, reaching approximately $148 in mid-December. The weekly active users also saw a peak of about 509K in the last week of December.
Tall Man Run, another game from Supersonic Studios LTD, exhibited an increase in weekly downloads, peaking at approximately 94.8K in the last week of November. The game's weekly revenue remained relatively low but showed minor fluctuations, peaking at around $8 in early November. Active users increased steadily, reaching approximately 263.5K by the end of November and remaining stable thereafter.
These insights are based on data from Sensor Tower, offering a comprehensive overview of the performance of these top platformer games in Turkey. For more detailed insights, visit Sensor Tower.